Plays a sound, growing more specific with each argument given
#playsoundsoundWhich sound to play, from the allowed list
Allay Item Given
Amethyst Block Chime
Anvil Land
Axolotl Splash
Beacon Activate
Bee Pollinate
Bell Use
Bubble Column Upwards Ambient
Button Click
Cat Ambient
Cat Hiss
Cat Purr
Chest Open
Chicken Egg
Conduit Activate
Cow Ambient
Creeper Primed
Donkey Angry
Ender Chest Open
Enderman Teleport
Experience Orb Pickup
Fox Screech
Frog Long Jump
Goat Screaming Ambient
Horse Jump
Item Pickup
Lever Click
Llama Spit
Note Block Banjo
Note Block Basedrum
Note Block Bass
Note Block Bell
Note Block Bit
Note Block Chime
Note Block Cow Bell
Note Block Didgeridoo
Note Block Flute
Note Block Guitar
Note Block Harp
Note Block Hat
Note Block Imitate Creeper
Note Block Iron Xylophone
Note Block Pling
Note Block Snare
Note Block Xylophone
Panda Sneeze
Parrot Imitate Creeper
Pig Ambient
Player Levelup
Respawn Anchor Charge
Sheep Ambient
Toast Challenge Complete
Totem Use
Villager Celebrate
Villager No
Villager Trade
Villager Yes
Wolf Ambient
Wolf Pant
Wolf Whine
sourceWhich in-game volume slider the sound is played undertargetsWho hears the sound
The streamer
Nearest player
Random player
All players
x · y · zvolumeHow loud, and how far away it can be heard; default 1pitchHow high or low it sounds; default 1minimumVolumeVolume for listeners out of earshot; default 0
x
Osten
y
Höhe
z
Süden
x
Osten
y
Höhe
z
Süden
~ zählt von dort, wo der Streamer steht
^ zählt von der Blickrichtung des Streamers aus: links, oben, vorne
Plays a sound, growing more specific with each argument given